Add Arche ECS to section Game Development (#5566)

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Martin Lange 2025-01-18 09:39:51 +01:00 committed by GitHub
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@ -1231,7 +1231,7 @@ _Packages to support functional programming in Go._
_Awesome game development libraries._ _Awesome game development libraries._
- [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go. - [Arche](https://github.com/mlange-42/arche) - Archetype-based Entity Component System (ECS) for Go.
- [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game engine in Go. - [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game engine in Go.
- [ecs](https://github.com/andygeiss/ecs) - Build your own Game-Engine based on the Entity Component System concept in Golang. - [ecs](https://github.com/andygeiss/ecs) - Build your own Game-Engine based on the Entity Component System concept in Golang.
- [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. - [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.