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@ -345,6 +345,7 @@ _Libraries for building Console Applications and Console User Interfaces._
- [gocui](https://github.com/jroimartin/gocui) - Minimalist Go library aimed at creating Console User Interfaces.
- [gommon/color](https://github.com/labstack/gommon/tree/master/color) - Style terminal text.
- [gookit/color](https://github.com/gookit/color) - Terminal color rendering tool library, support 16 colors, 256 colors, RGB color rendering output, compatible with Windows.
- [lipgloss](https://github.com/charmbracelet/lipgloss) - Declaratively define styles for color, format and layout in the terminal.
- [marker](https://github.com/cyucelen/marker) - Easiest way to match and mark strings for colorful terminal outputs.
- [mpb](https://github.com/vbauerster/mpb) - Multi progress bar for terminal applications.
- [progressbar](https://github.com/schollz/progressbar) - Basic thread-safe progress bar that works in every OS.
@ -651,7 +652,6 @@ _Data stores with expiring records, in-memory distributed data stores, or in-mem
- [ttlcache](https://github.com/jellydator/ttlcache) - An in-memory cache with item expiration and generics.
- [ttlcache](https://github.com/cheshir/ttlcache) - In-memory key value storage with TTL for each record.
### Databases Implemented in Go
- [badger](https://github.com/dgraph-io/badger) - Fast key-value store in Go.
@ -1122,7 +1122,7 @@ _Awesome game development libraries._
- [go3d](https://github.com/ungerik/go3d) - Performance oriented 2D/3D math package for Go.
- [gonet](https://github.com/xtaci/gonet) - Game server skeleton implemented with golang.
- [goworld](https://github.com/xiaonanln/goworld) - Scalable game server engine, featuring space-entity framework and hot-swapping.
- [Harfang3D](https://github.com/harfang3d/harfang3d) - 3D engine for the Go language, works on Windows and Linux ([Harfang on Go.dev](https://github.com/harfang3d/harfang-go)).
- [Harfang3D](https://github.com/harfang3d/harfang3d) - 3D engine for the Go language, works on Windows and Linux ([Harfang on Go.dev](https://github.com/harfang3d/harfang-go)).
- [Leaf](https://github.com/name5566/leaf) - Lightweight game server framework.
- [nano](https://github.com/lonng/nano) - Lightweight, facility, high performance golang based game server framework.
- [Oak](https://github.com/oakmound/oak) - Pure Go game engine.
@ -2833,7 +2833,6 @@ _Full stack web frameworks._
- [Tollbooth](https://github.com/didip/tollbooth) - Rate limit HTTP request handler.
- [XFF](https://github.com/sebest/xff) - Handle `X-Forwarded-For` header and friends.
#### Libraries for creating HTTP middlewares
- [alice](https://github.com/justinas/alice) - Painless middleware chaining for Go.