replace the word 'library' with 'engine' for Ebitengine (#4455)

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Hajime Hoshi 2022-10-02 22:01:56 +00:00 committed by GitHub
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@ -1113,7 +1113,7 @@ _Packages to support functional programming in Go._
_Awesome game development libraries._ _Awesome game development libraries._
- [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go. - [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go.
- [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go. - [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game engine in Go.
- [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. - [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.
- [fantasyname](https://github.com/s0rg/fantasyname) - Fantasy names generator. - [fantasyname](https://github.com/s0rg/fantasyname) - Fantasy names generator.
- [g3n](https://github.com/g3n/engine) - Go 3D Game Engine. - [g3n](https://github.com/g3n/engine) - Go 3D Game Engine.