From 46575648950033059213693e51df283da453b065 Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Sun, 2 Oct 2022 22:01:56 +0000 Subject: [PATCH] replace the word 'library' with 'engine' for Ebitengine (#4455) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f453629e..02c29539 100644 --- a/README.md +++ b/README.md @@ -1113,7 +1113,7 @@ _Packages to support functional programming in Go._ _Awesome game development libraries._ - [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go. -- [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go. +- [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game engine in Go. - [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. - [fantasyname](https://github.com/s0rg/fantasyname) - Fantasy names generator. - [g3n](https://github.com/g3n/engine) - Go 3D Game Engine.