Add Pixel (Game Development) package. (#1395)

A hand-crafted 2D game library in Go.
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Michal Štrba 2017-04-28 18:08:48 +02:00 committed by Dmitri Shuralyov
parent 3e71fc5e27
commit d8187ece71

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@ -486,6 +486,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a
* [go3d](https://github.com/ungerik/go3d) - A performance oriented 2D/3D math package for Go * [go3d](https://github.com/ungerik/go3d) - A performance oriented 2D/3D math package for Go
* [gonet](https://github.com/xtaci/gonet) - A game server skeleton implemented with golang * [gonet](https://github.com/xtaci/gonet) - A game server skeleton implemented with golang
* [Leaf](https://github.com/name5566/leaf) - A lightweight game server framework * [Leaf](https://github.com/name5566/leaf) - A lightweight game server framework
* [Pixel](https://github.com/faiface/pixel) - A hand-crafted 2D game library in Go
* [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](http://www.raylib.com/), a simple and easy-to-use library to learn videogames programming. * [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](http://www.raylib.com/), a simple and easy-to-use library to learn videogames programming.
* [termloop](https://github.com/JoelOtter/termloop) - Terminal-based game engine for Go, built on top of Termbox * [termloop](https://github.com/JoelOtter/termloop) - Terminal-based game engine for Go, built on top of Termbox