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Update validate (#2271)
* Update validate package * accidentally removed a word, add it again
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@ -1556,6 +1556,7 @@ See [go-hardware](https://github.com/rakyll/go-hardware) for a comprehensive lis
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* [govalidator](https://github.com/thedevsaddam/govalidator) - Validate Golang request data with simple rules. Highly inspired by Laravel's request validation.
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* [govalidator](https://github.com/thedevsaddam/govalidator) - Validate Golang request data with simple rules. Highly inspired by Laravel's request validation.
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* [ozzo-validation](https://github.com/go-ozzo/ozzo-validation) - Supports validation of various data types (structs, strings, maps, slices, etc.) with configurable and extensible validation rules specified in usual code constructs instead of struct tags.
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* [ozzo-validation](https://github.com/go-ozzo/ozzo-validation) - Supports validation of various data types (structs, strings, maps, slices, etc.) with configurable and extensible validation rules specified in usual code constructs instead of struct tags.
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* [validate](https://github.com/gookit/validate) - Go package for data validation and filtering. support validate Map, Struct, Request(Form, JSON, url.Values, Uploaded Files) data and more features.
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* [validate](https://github.com/gookit/validate) - Go package for data validation and filtering. support validate Map, Struct, Request(Form, JSON, url.Values, Uploaded Files) data and more features.
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* [validate](https://github.com/gobuffalo/validate) - This package provides a framework for writing validations for Go applications.
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* [validator](https://github.com/go-playground/validator) - Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving.
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* [validator](https://github.com/go-playground/validator) - Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving.
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## Version Control
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## Version Control
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