Add more cross-platform wrappers for OpenGL and GLFW.

This commit is contained in:
Dmitri Shuralyov 2015-06-20 17:34:10 -07:00
parent c9e6894882
commit 9b08a12194

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@ -491,6 +491,8 @@ See [go-hardware](https://github.com/rakyll/go-hardware) for a comprehensive lis
* [gl](https://github.com/go-gl/gl) - Go bindings for OpenGL (generated via glow). * [gl](https://github.com/go-gl/gl) - Go bindings for OpenGL (generated via glow).
* [glfw](https://github.com/go-gl/glfw) - Go bindings for GLFW 3. * [glfw](https://github.com/go-gl/glfw) - Go bindings for GLFW 3.
* [goxjs/gl](https://github.com/goxjs/gl) - Go cross-platform OpenGL bindings (OS X, Linux, Windows, browsers, iOS, Android).
* [goxjs/glfw](https://github.com/goxjs/glfw) - Go cross-platform glfw library for creating an OpenGL context and receiving events.
* [mathgl](https://github.com/go-gl/mathgl) - Pure Go math package specialized for 3D math, with inspiration from GLM. * [mathgl](https://github.com/go-gl/mathgl) - Pure Go math package specialized for 3D math, with inspiration from GLM.