fix project link (#2278)

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Lonng 2018-12-11 06:40:44 +08:00 committed by Cássio Botaro
parent 67e5a719c7
commit 94edd100c5

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@ -596,7 +596,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a
* [gonet](https://github.com/xtaci/gonet) - Game server skeleton implemented with golang. * [gonet](https://github.com/xtaci/gonet) - Game server skeleton implemented with golang.
* [goworld](https://github.com/xiaonanln/goworld) - Scalable game server engine, featuring space-entity framework and hot-swapping * [goworld](https://github.com/xiaonanln/goworld) - Scalable game server engine, featuring space-entity framework and hot-swapping
* [Leaf](https://github.com/name5566/leaf) - Lightweight game server framework. * [Leaf](https://github.com/name5566/leaf) - Lightweight game server framework.
* [nano](https://github.com/lonnng/nano) - Lightweight, facility, high performance golang based game server framework * [nano](https://github.com/lonng/nano) - Lightweight, facility, high performance golang based game server framework
* [Oak](https://github.com/oakmound/oak) - Pure Go game engine. * [Oak](https://github.com/oakmound/oak) - Pure Go game engine.
* [Pitaya](https://github.com/topfreegames/pitaya) - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. * [Pitaya](https://github.com/topfreegames/pitaya) - Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
* [Pixel](https://github.com/faiface/pixel) - Hand-crafted 2D game library in Go. * [Pixel](https://github.com/faiface/pixel) - Hand-crafted 2D game library in Go.