Remove "SNES-style" from Ebiten description. (#1372)

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Hajime Hoshi 2017-04-18 10:47:51 +09:00 committed by Dmitri Shuralyov
parent 7277ea8757
commit 74a6aeeb3a

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@ -471,7 +471,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a
*Awesome game development libraries.* *Awesome game development libraries.*
* [Azul3D](https://github.com/azul3d/engine) - A 3D game engine written in Go * [Azul3D](https://github.com/azul3d/engine) - A 3D game engine written in Go
* [Ebiten](https://github.com/hajimehoshi/ebiten) - A simple SNES-style 2D game library in Go * [Ebiten](https://github.com/hajimehoshi/ebiten) - A simple 2D game library in Go
* [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. * [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.
* [GarageEngine](https://github.com/vova616/GarageEngine) - 2d game engine written in Go working on OpenGL. * [GarageEngine](https://github.com/vova616/GarageEngine) - 2d game engine written in Go working on OpenGL.
* [glop](https://github.com/runningwild/glop) - Glop (Game Library Of Power) is a fairly simple cross-platform game library. * [glop](https://github.com/runningwild/glop) - Glop (Game Library Of Power) is a fairly simple cross-platform game library.