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Remove "SNES-style" from Ebiten description. (#1372)
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@ -471,7 +471,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a
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*Awesome game development libraries.*
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*Awesome game development libraries.*
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* [Azul3D](https://github.com/azul3d/engine) - A 3D game engine written in Go
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* [Azul3D](https://github.com/azul3d/engine) - A 3D game engine written in Go
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* [Ebiten](https://github.com/hajimehoshi/ebiten) - A simple SNES-style 2D game library in Go
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* [Ebiten](https://github.com/hajimehoshi/ebiten) - A simple 2D game library in Go
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* [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.
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* [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.
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* [GarageEngine](https://github.com/vova616/GarageEngine) - 2d game engine written in Go working on OpenGL.
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* [GarageEngine](https://github.com/vova616/GarageEngine) - 2d game engine written in Go working on OpenGL.
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* [glop](https://github.com/runningwild/glop) - Glop (Game Library Of Power) is a fairly simple cross-platform game library.
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* [glop](https://github.com/runningwild/glop) - Glop (Game Library Of Power) is a fairly simple cross-platform game library.
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