From 70816414b7febee1be8d9e0426ca2436a9a9c887 Mon Sep 17 00:00:00 2001 From: Daniel Salvadori Date: Tue, 17 Jul 2018 15:15:29 -0300 Subject: [PATCH] Added g3n - Go 3D Game Engine! (#1933) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 3315737e..998bedad 100644 --- a/README.md +++ b/README.md @@ -555,6 +555,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a * [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go. * [Ebiten](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go. * [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. +* [g3n](https://github.com/g3n/engine) - Go 3D Game Engine. * [GarageEngine](https://github.com/vova616/GarageEngine) - 2d game engine written in Go working on OpenGL. * [glop](https://github.com/runningwild/glop) - Glop (Game Library Of Power) is a fairly simple cross-platform game library. * [go-astar](https://github.com/beefsack/go-astar) - Go implementation of the A\* path finding algorithm.