From 6eae16ca5aaf3eea26b327dd9c8e47ab0d7227bd Mon Sep 17 00:00:00 2001 From: Seis Date: Mon, 7 Aug 2017 10:30:45 +0800 Subject: [PATCH] Update README.md add my own actively developping project: goworld, a game server engine in golang --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 9d089b79..c7fedaf1 100644 --- a/README.md +++ b/README.md @@ -495,6 +495,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a * [go-sdl2](https://github.com/veandco/go-sdl2) - Go bindings for the [Simple DirectMedia Layer](https://www.libsdl.org/). * [go3d](https://github.com/ungerik/go3d) - A performance oriented 2D/3D math package for Go * [gonet](https://github.com/xtaci/gonet) - A game server skeleton implemented with golang +* [goworld](https://github.com/xiaonanln/goworld) - A scalable game server engine, featuring space-entity framework and hot-reload * [Leaf](https://github.com/name5566/leaf) - A lightweight game server framework * [Pixel](https://github.com/faiface/pixel) - A hand-crafted 2D game library in Go * [raylib-go](https://github.com/gen2brain/raylib-go) - Go bindings for [raylib](http://www.raylib.com/), a simple and easy-to-use library to learn videogames programming.