add fantasyname (#4444)

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Alexei Shevchenko 2022-10-03 00:46:51 +03:00 committed by GitHub
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@ -1114,6 +1114,7 @@ _Awesome game development libraries._
- [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go. - [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go.
- [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go. - [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go.
- [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. - [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm.
- [fantasyname](https://github.com/s0rg/fantasyname) - Fantasy names generator.
- [g3n](https://github.com/g3n/engine) - Go 3D Game Engine. - [g3n](https://github.com/g3n/engine) - Go 3D Game Engine.
- [go-astar](https://github.com/beefsack/go-astar) - Go implementation of the A\* path finding algorithm. - [go-astar](https://github.com/beefsack/go-astar) - Go implementation of the A\* path finding algorithm.
- [go-sdl2](https://github.com/veandco/go-sdl2) - Go bindings for the [Simple DirectMedia Layer](https://www.libsdl.org/). - [go-sdl2](https://github.com/veandco/go-sdl2) - Go bindings for the [Simple DirectMedia Layer](https://www.libsdl.org/).