fix a wrong link (#3161)

Co-authored-by: ANDO Yasushi <yasushi.ando@kabuku.co.jp>
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ANDO Yasushi 2020-07-09 14:40:00 +09:00 committed by GitHub
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commit 4d465e8101
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@ -1380,7 +1380,7 @@ See [go-hardware](https://github.com/rakyll/go-hardware) for a comprehensive lis
* [gl](https://github.com/go-gl/gl) - Go bindings for OpenGL (generated via glow). * [gl](https://github.com/go-gl/gl) - Go bindings for OpenGL (generated via glow).
* [glfw](https://github.com/go-gl/glfw) - Go bindings for GLFW 3. * [glfw](https://github.com/go-gl/glfw) - Go bindings for GLFW 3.
* [go-glmatrix](https://githumb.com/technohippy/go-glmatrix) - Go port of [glMatrix](http://glmatrix.net/) library. * [go-glmatrix](https://github.com/technohippy/go-glmatrix) - Go port of [glMatrix](http://glmatrix.net/) library.
* [goxjs/gl](https://github.com/goxjs/gl) - Go cross-platform OpenGL bindings (OS X, Linux, Windows, browsers, iOS, Android). * [goxjs/gl](https://github.com/goxjs/gl) - Go cross-platform OpenGL bindings (OS X, Linux, Windows, browsers, iOS, Android).
* [goxjs/glfw](https://github.com/goxjs/glfw) - Go cross-platform glfw library for creating an OpenGL context and receiving events. * [goxjs/glfw](https://github.com/goxjs/glfw) - Go cross-platform glfw library for creating an OpenGL context and receiving events.
* [mathgl](https://github.com/go-gl/mathgl) - Pure Go math package specialized for 3D math, with inspiration from GLM. * [mathgl](https://github.com/go-gl/mathgl) - Pure Go math package specialized for 3D math, with inspiration from GLM.