Add OpenGL section.

Add modern, working and actively maintained libraries that are needed to create OpenGL applications in Go.
This commit is contained in:
Dmitri Shuralyov 2014-07-06 22:14:42 -07:00
parent 0b0c80d698
commit 1e4b0d0c1b

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@ -23,6 +23,7 @@ A curated list of awesome Go frameworks, libraries and software. Inspired by [aw
- [Video](#video)
- [Game Development](#game-development)
- [GUI](#gui)
- [OpenGL](#opengl)
- [Editor Plugins](#editor-plugins)
- [DevOps Tools](#devops-tools)
- [Utilities](#utilities)
@ -275,6 +276,15 @@ A curated list of awesome Go frameworks, libraries and software. Inspired by [aw
* [go-gtk](http://mattn.github.io/go-gtk/) - Go bindings for GTK
* [go-qml](https://github.com/go-qml/qml) - QML support for the Go language
## OpenGL
*Libraries for using OpenGL in Go.*
* [glfw3](https://github.com/go-gl/glfw3) - Go bindings for GLFW 3.
* [gl](https://github.com/go-gl/gl) - Go bindings for OpenGL. Requires an external dependency GLEW.
* [glow](https://github.com/errcw/glow) - Go binding generator and bindings for OpenGL.
* [mathgl](https://github.com/go-gl/mathgl) - Pure Go math package specialized for 3D math, with inspiration from GLM.
## DevOps Tools
*Software and libraries for DevOps.*