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Add OpenGL section.
Add modern, working and actively maintained libraries that are needed to create OpenGL applications in Go.
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README.md
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README.md
@ -23,6 +23,7 @@ A curated list of awesome Go frameworks, libraries and software. Inspired by [aw
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- [Video](#video)
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- [Game Development](#game-development)
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- [GUI](#gui)
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- [OpenGL](#opengl)
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- [Editor Plugins](#editor-plugins)
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- [DevOps Tools](#devops-tools)
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- [Utilities](#utilities)
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@ -275,6 +276,15 @@ A curated list of awesome Go frameworks, libraries and software. Inspired by [aw
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* [go-gtk](http://mattn.github.io/go-gtk/) - Go bindings for GTK
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* [go-qml](https://github.com/go-qml/qml) - QML support for the Go language
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## OpenGL
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*Libraries for using OpenGL in Go.*
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* [glfw3](https://github.com/go-gl/glfw3) - Go bindings for GLFW 3.
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* [gl](https://github.com/go-gl/gl) - Go bindings for OpenGL. Requires an external dependency GLEW.
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* [glow](https://github.com/errcw/glow) - Go binding generator and bindings for OpenGL.
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* [mathgl](https://github.com/go-gl/mathgl) - Pure Go math package specialized for 3D math, with inspiration from GLM.
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## DevOps Tools
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*Software and libraries for DevOps.*
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