From 1a3ac5782b2df0d35d3e9a4d5748f43cec0ed3fa Mon Sep 17 00:00:00 2001 From: Hajime Hoshi Date: Thu, 9 Jun 2022 15:36:00 +0900 Subject: [PATCH] rename Ebiten -> Ebitengine (#4262) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 92ca07c8..2a9969e7 100644 --- a/README.md +++ b/README.md @@ -1106,7 +1106,7 @@ _Packages to support functional programming in Go._ _Awesome game development libraries._ - [Azul3D](https://github.com/azul3d/engine) - 3D game engine written in Go. -- [Ebiten](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go. +- [Ebitengine](https://github.com/hajimehoshi/ebiten) - dead simple 2D game library in Go. - [engo](https://github.com/EngoEngine/engo) - Engo is an open-source 2D game engine written in Go. It follows the Entity-Component-System paradigm. - [g3n](https://github.com/g3n/engine) - Go 3D Game Engine. - [go-astar](https://github.com/beefsack/go-astar) - Go implementation of the A\* path finding algorithm.