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Renaming category now that Go has native generics
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@ -110,7 +110,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a
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- [Forms](#forms)
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- [Forms](#forms)
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- [Functional](#functional)
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- [Functional](#functional)
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- [Game Development](#game-development)
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- [Game Development](#game-development)
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- [Generation and Generics](#generation-and-generics)
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- [Generators](#generators)
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- [Geographic](#geographic)
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- [Geographic](#geographic)
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- [Go Compilers](#go-compilers)
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- [Go Compilers](#go-compilers)
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- [Goroutines](#goroutines)
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- [Goroutines](#goroutines)
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@ -1043,9 +1043,9 @@ _Awesome game development libraries._
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**[⬆ back to top](#contents)**
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**[⬆ back to top](#contents)**
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## Generation and Generics
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## Generators
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_Tools to enhance the language with features like generics via code generation._
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_Tools that generate Go code._
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- [efaceconv](https://github.com/t0pep0/efaceconv) - Code generation tool for high performance conversion from interface{} to immutable type without allocations.
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- [efaceconv](https://github.com/t0pep0/efaceconv) - Code generation tool for high performance conversion from interface{} to immutable type without allocations.
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- [gen](https://github.com/clipperhouse/gen) - Code generation tool for ‘generics’-like functionality.
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- [gen](https://github.com/clipperhouse/gen) - Code generation tool for ‘generics’-like functionality.
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