Renaming category now that Go has native generics

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spekary 2022-03-22 22:26:36 -07:00 committed by Avelino
parent eda7d6c3c3
commit 10113f2c96

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@ -110,7 +110,7 @@ Please take a quick gander at the [contribution guidelines](https://github.com/a
- [Forms](#forms) - [Forms](#forms)
- [Functional](#functional) - [Functional](#functional)
- [Game Development](#game-development) - [Game Development](#game-development)
- [Generation and Generics](#generation-and-generics) - [Generators](#generators)
- [Geographic](#geographic) - [Geographic](#geographic)
- [Go Compilers](#go-compilers) - [Go Compilers](#go-compilers)
- [Goroutines](#goroutines) - [Goroutines](#goroutines)
@ -1043,9 +1043,9 @@ _Awesome game development libraries._
**[⬆ back to top](#contents)** **[⬆ back to top](#contents)**
## Generation and Generics ## Generators
_Tools to enhance the language with features like generics via code generation._ _Tools that generate Go code._
- [efaceconv](https://github.com/t0pep0/efaceconv) - Code generation tool for high performance conversion from interface{} to immutable type without allocations. - [efaceconv](https://github.com/t0pep0/efaceconv) - Code generation tool for high performance conversion from interface{} to immutable type without allocations.
- [gen](https://github.com/clipperhouse/gen) - Code generation tool for generics-like functionality. - [gen](https://github.com/clipperhouse/gen) - Code generation tool for generics-like functionality.